Kinematics is the branch of classical mechanics that deals with the motion of objects without considering the forces causing the motion.
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Basic Concepts:
- Position: The location of an object relative to a reference point. It is typically described using coordinates in a coordinate system.
- Displacement: The change in position of an object. It is a vector quantity and has both magnitude and direction.
- Velocity: The rate of change of displacement with respect to time. It is also a vector quantity.
- Speed: The magnitude of velocity without regard to direction. It is a scalar quantity.
- Acceleration: The rate of change of velocity with respect to time. Like velocity, it is also a vector quantity.
- Scalar vs. Vector Quantities: Scalar quantities have only magnitude (e.g., speed), whereas vector quantities have both magnitude and direction (e.g., velocity, displacement).
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Equations of Motion:
- Constant Velocity (Uniform Motion): If an object moves with a constant velocity, its displacement can be calculated using the equation Δx = v · t, where v is the velocity and t is the time.
- Constant Acceleration (Uniformly Accelerated Motion): If an object accelerates with a constant acceleration a, its displacement can be calculated using the equation Δx = v₀ · t + 1/2 · a · t², where v₀ is the initial velocity.
- Equations of Motion with Uniformly Accelerated Motion: The following equations describe the relationships between displacement (Δx), initial velocity (v₀), final velocity (v), acceleration (a), and time (t):
- v = v₀ + at (Velocity-Time equation)
- v² = v₀² + 2aΔx (Velocity-Displacement equation)
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Graphical Representation:
- Kinematic quantities can be represented graphically, where displacement, velocity, and acceleration are plotted against time.
- The slope of the displacement-time graph represents velocity, while the slope of the velocity-time graph represents acceleration.
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Projectile Motion:
- Projectile motion refers to the motion of an object projected into the air and subject to the force of gravity.
- It consists of both horizontal and vertical motion components.
- The horizontal motion is uniform, while the vertical motion is uniformly accelerated due to gravity.
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Relative Motion:
- Relative motion describes the motion of one object with respect to another object.
- It involves considering the motion of one object as observed from the frame of reference of another object.
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